Other Titles • Wallace & Gromit: The Wrong Trousers • The Wrong Trousers (1993)
Synopses for Wallace & Gromit: The Wrong Trousers (1993)
1.
For Gromit’s birthday, Wallace purchases a pair of "techno trousers," a mechanized set of legs that can take Gromit out for his daily walk. However, the expensive gift nearly bankrupts Wallace, and he is forced to take in a boarder to pay the bills. Enter a mysterious penguin, who wins Wallace’s affection and drives poor Gromit literally to the dog house. Unfortunately, Gromit runs away just when Wallace needs him the most. Stuck in the techno trousers, Wallace becomes an unwitting accomplice in a daring museum robbery.
Park has said that he wanted his second Wallace and Gromit short to be much more "overtly cinematic" than his previous work. Deep shadows contribute to the film’s noir-like feel, while the score recalls the works of Bernard Hermann. The plot spoofs various B-movie staples--the mysterious roommate in films like POISON IVY, complicated heists as in THE THOMAS CROWN AFFAIR, and technology-gone-haywire in horror films like FRANKENSTEIN. THE WRONG TROUSERS ends with a fantastic shoot-out on a speeding model train set, which was animated with the help of Peter Lord, co-founder of Aardman Animation.
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