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Hulk (2003) - movie notes

Hulk (2003)

User Rating
54%
(720 votes)
Critic Rating
63%
(24 reviews)
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Quotes (19)
Trivia (1)
Plot Description
Soundtrack
Wallpapers
Shooting Locations
Popularity

Directed by
Ang Lee

Written by
Stan Lee, Jack Kirby, John Turman, Michael France, James Schamus

Cast
Eric Bana, Jennifer Connelly, Sam Elliott, Josh Lucas, Nick Nolte [more]


Release Date
• USA: Jun 20, 2003
• UK: 3 Jul 2003
DVD Release Date
• R1: Oct 28, 2003
• R2: 17 Nov 2003

Budget $120,000,000

Official Website:
Hulk Website

MPAA Rating
Rated PG-13 for sci-fi action violence, some disturbing images and brief partial nudity.

Running Time
2 hours, 18 minutes

Country USA

Production Companies
Universal Pictures, Marvel Enterprises (in association with), Valhalla Motion Pictures, Good Machine

Studio Ang Lee Film, Good Machine, Marvel Studios, Valhalla Motion Pictures

More info on IMDb.com

Other Titles
• Hulk (2003)
• The Hulk
• Big Green
• more



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 Behind the Scenes

     About The Production
     The Human Element
     A Being, Green
     Comic Origins
     Weird Science
     The Hulk Interactive Game

The Human Element

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The most successful of formulas often arise out of the unexpected spark produced by an unlikely combination of elements—just ask Bruce Banner—and when it came to casting The Hulk, filmmakers were able to assemble an outstanding roster of actors which, when combined, would render the film a true ensemble event.

The cinematic balancing act that characterizes Lee’s approach to his work and to The Hulk began, quite naturally, with the film’s divided main character. Although the wizards at ILM would ultimately give life to the “green Goliath,” the filmmakers knew it was crucial to cast an actor who could inhabit his human incarnation, conveying not only his inner conflict and repression but, ultimately, his compassion. Australian actor Eric Bana, a comparative newcomer, won the part, primarily on the basis of his first movie, a disturbing tale of a charming killer called Chopper. “Eric played a kind of human monster in Chopper, someone who was so monstrous because he was so human, too,” Ang Lee observes. “With just a simple look, he could communicate a kind of superhuman fury and intelligence. I thought it would be marvelous to see him as Bruce Banner, having to suppress that energy until he couldn’t take it anymore.”

Bana says that Banner’s turmoil intrigued him, but there was a key reason for accepting the role. The actor offers, “The most obvious hook was the fact that Ang Lee was directing it. The thing that attracted me to the character of the Hulk in particular was the fact that he is a slightly reluctant hero. And the Hulk can’t control being the Hulk, really—Batman goes into a cave, Superman goes into a phone booth—but it just comes over the Hulk, which attracted me as an actor.”

Part of the challenge for Bana was to channel not just the character’s emotional nuances but also Lee’s prismatic and sometimes fragmented vision of Banner and his world.

“I knew that whatever Ang tried would be entirely unique and unpredictable. It also turned out to be very difficult to prepare for because the character undergoes so much soul-searching. It was hard to get a specific handle on what exactly I needed to do or research, but I tried to use that, because, in a way, that uncertainty is part of Bruce Banner’s dilemma. Ultimately, it was about trusting Ang and his vision. I just went in with my eyes wide open. When I first read the script, I was blown away by it. It was very layered and complex but I also knew that there was a lot that was in Ang’s head that wouldn’t necessarily translate to the page. I knew that whatever he added would be incredible and probably way beyond my wildest imagination, and that turned out to be so,” adds Bana.

Because the Hulk would be a completely computer generated being, Bana never had to endure the rigors of turning large and green; his performance, however, had to pave the way for the emerging CGI Hulk. The artists at ILM were occasionally consulted by the actor for help in fomenting postures or specific facial looks that would become the starting point for the human-to- Hulk transformation

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