As with all Pixar films, attention to detail is critical. Hollander explains, “As far as the objects in the tank, we tried to give them a very cheap, kitschy Vegas feel – lots of color and cheap plastic. We went to a lot of effort building fake molding lines and flashing for the plastic items.”
Another key contributor to the film’s overall technical advances was Michael Lorenzen, who oversaw a group of animators and technicians in the Schooling/Flocking Unit. This unit helped to create spectacular crowd scenes that included tens of thousands of fish. They also populated the turtle drive sequence with up to 200 background turtles.
Jacob concludes, “The thing about ‘Nemo’ that makes me most proud is that we were able to get to a place where the director was able to concentrate on the filmmaking aspects of the film and was less hassled by technical limitations or frustrations. We were also able to give the animators faster models, many in real time. This was another major breakthrough. Overall, we reduced the render time for each frame and gave the director the visual richness he wanted and within the schedule and budget allowed.”